VERSION = 1,

option WeaponModifiers.StartDay
{
	type = integer,
	default = 1,
	min = 0,
	max = 1000,
	page = WeaponModifiers,
	translation = WeaponModifiers_StartDay,
}
option WeaponModifiers.PeakDay
{
	type = integer,
	default = 60,
	min = 1,
	max = 1000,
	page = WeaponModifiers,
	translation = WeaponModifiers_PeakDay,
}
option WeaponModifiers.OriginalModifierChance
{
	type = double,
	default = 30,
	min = 0,
	max = 100,
	page = WeaponModifiers,
	translation = WeaponModifiers_OriginalModifierChance,
}
option WeaponModifiers.MaxModifierChance
{
	type = double,
	default = 70,
	min = 0,
	max = 100,
	page = WeaponModifiers,
	translation = WeaponModifiers_MaxModifierChance,
}
option WeaponModifiers.StartRarityTweaker
{
	type = double,
	default = 1.1,
	min = 0,
	max = 10,
	page = WeaponModifiers,
	translation = WeaponModifiers_StartRarityTweaker,
}
option WeaponModifiers.PeakRarityTweaker
{
	type = double,
	default = 0.9,
	min = 0,
	max = 10,
	page = WeaponModifiers,
	translation = WeaponModifiers_PeakRarityTweaker,
}

option WeaponModifiers.AttachedWeaponsChanceMultiplier
{
	type = double,
	default = 0.5,
	min = 0,
	max = 3,
	page = WeaponModifiers,
	translation = WeaponModifiers_AttachedWeaponsChanceMultiplier,
}
option WeaponModifiers.RangedWeaponsChanceMultiplier
{
	type = double,
	default = 0.5,
	min = 0,
	max = 3,
	page = WeaponModifiers,
	translation = WeaponModifiers_RangedWeaponsChanceMultiplier,
}
option WeaponModifiers.ChanceMultiplierForCraftedRangedWeapons
{
	type = double,
	default = 0,
	min = 0,
	max = 3,
	page = WeaponModifiers,
	translation = WeaponModifiers_ChanceMultiplierForCraftedRangedWeapons,
}
option WeaponModifiers.ChanceMultiplierForCraftedMeleeWeapons
{
	type = double,
	default = 0.75,
	min = 0,
	max = 3,
	page = WeaponModifiers,
	translation = WeaponModifiers_ChanceMultiplierForCraftedMeleeWeapons,
}

option WeaponModifiers.IgnoreIrrelevantWeapons
{
	type = boolean,
	default = true,
	page = WeaponModifiers,
	translation = WeaponModifiers_IgnoreIrrelevantWeapons,
}



